NieR: Automata

systems, systems, systems, systems, systems, systems, systems, systems, systems
Spielt gerade: verrückt
#83
Besides taking a look at a few rare work-in-progress screenshots taken within the development tools, we learn quite a few interesting elements about how PlatinumGames is working on the new NieR.

Developers use a dedicated tool to tweak the playback speed of animations in order to improve controller response and cancel timing. 2B’s battle animations with the Katana are designed to express elegance during the whole motion.

For the singing boss showcased during the E3 trailer, the rotation of the joints is often adjusted with the help of the mecha designer. It has 364 moving joints, of which 249 in its body, and 115 in areas like the cloak and skirt.

The animation of the cloak has been somewhat exaggerated to express a sense of dynamism. Three designers were involved in the design of the boss.

We also see an image from the sound design debug tool. The green spots are areas where sound hits a surface and is reflected towards the player. In a small and enclosed space, sound reverberation will be shorter, while in spacious areas it will be longer. There is also a different behavior if the sound hits different materials like metal or ground. The team is aiming to achieve a realistic representation of sound field reverberation that changes dynamically depending on the environment.




http://www.dualshockers.com/2016/07...-nier-automata-gets-wip-screenshots-and-info/
Wobei die schon zugeben könnten, dass die Katana Moves klar von Raiden kopiert wurden.
Aber warum auch nicht, war ja alles schon schön weiblich :ugly:
 
systems, systems, systems, systems, systems, systems, systems, systems, systems
Spielt gerade: verrückt
#85
PlatinumGames’ NieR: Automata Will Take “a Lot Longer” than 25 Hours to Finish; Side-Quests Detailed
Saito-san mentioned that during previous interviews at Gamescom he answered that the game would last about 25 hours, but when he told that to the staff back in Japan they said “no, it probably takes a lot longer than that.”

He also explained that you don’t need to do the side quests to clear the game and reach the ending, but there are multiple endings, so if you want to see the true one, you’ll “probably have to do the side quests as well.”

There are short side-quests with stand-alone objective that ask you to find an item or similar simple objectives, but there are also longer side quests that might have several chapters telling a longer story.

Saito-san also teased that the resistance camp that has been showcased so far isn’t the only settlement in the game, but more will be revealed about this in the future.
~sweetjesus~

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Square Enix Has No Plans to Release NieR: Automata on Xbox One and NX, But the Possibility Isn’t Zero
 

Greek God

Dynamic Entry into Ark Blast
systems, systems, systems, systems, systems, systems, systems, systems, systems, systems
PSN-Name: Greek-God88
Spielt gerade: Cold Steel
#86
Hat jetzt nichts direkt mir Nier zu tun aber PG's nächstes Spiel in zusammenarbeit mit CY Games ist
Grandblue Fantasy
[ame]www.youtube.com/watch?v=r-K5n1sbdrQ[/ame]
und
Lost Order - new mobage from Cygames feat. PlatinumGames, Matsuno & Akihiko Yoshida
http://www.neogaf.com/forum/showthread.php?t=1266963
 
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Greek God

Dynamic Entry into Ark Blast
systems, systems, systems, systems, systems, systems, systems, systems, systems, systems
PSN-Name: Greek-God88
Spielt gerade: Cold Steel
#92
Nova Crystallis: The art style and graphics are really pretty. What kind of graphics engine do you use for this game?

Yosuke Saito: It’s a unique graphics engine Platinum Games has designed just for this game. For the original game lighting effects were very important, so the team at Platinum Games worked really hard to recreate this for NieR: Automata.

Nova Crystallis: Does NieR: Automata feature an open world or do you have several levels or hubs, which follow each other?

Yosuke Saito: It’s one large region, a real open world. There may be hub-like areas in the game but it is one large world you can discover. While we use the debug tool right now to change levels, there will be a seamless experience in the final game with regions all connected with each other.

Nova Crystallis: Can you travel to any place in the game world right from the beginning and is access maybe limited because of very tough enemies? Or will it be accessible during the course of the story?

Yosuke Saito: You will be able to travel to more areas with each progress in the story.

Nova Crystallis: How many different weapons do you plan for the game?

Yosuke Saito: Oh, there will be many of them, maybe 40 or 50. Right now we can’t mention the exact amount.
gaf

Wow Openworld und so viele Waffen:shock:
 

Greek God

Dynamic Entry into Ark Blast
systems, systems, systems, systems, systems, systems, systems, systems, systems, systems
PSN-Name: Greek-God88
Spielt gerade: Cold Steel
#96

Square Enix announced a “Black Box Edition” limited edition of NieR: Automata during a stage event at Tokyo Game Show 2016.

For 25,800 yen, the Square Enix e-Store-exclusive limited edition includes:

NieR: Automata for PlayStation 4
NieR: Automata YoRHa No.2 Type B character figure
NieR Music Concert & Talk Live Soundtrack
NieR: Automata Artbook
NieR: RepliCant Recollection “Gestalt Project Memoirs” Novel
Download code for a special item in NieR: Automata
In related news, Square Enix announced that it plans to release the NieR Music Concert and Talk Live from back in April on Blu-ray disc. Further details will be announced at a later date.

NieR: Automata will launch for PlayStation 4 in Japan on February 23. It is due out for PlayStation 4 and PC in early 2017 in North America and Europe.


Read more at http://gematsu.com/2016/09/nier-automata-black-box-edition-announced-japan#QcuiTFHPMTmGT0kH.99


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NieR: Automata demo due out at the end of 2016
Read more at http://gematsu.com/2016/09/nier-automata-demo-due-out-end-2016#xMSJlvZfP1s8eCP8.99

[ame]www.youtube.com/watch?v=_R5C4KV2Q14[/ame]
 
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systems, systems, systems, systems, systems, systems, systems, systems, systems
Spielt gerade: verrückt
#99
Jop so ca 220/230€

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Gerade das Video am schauen und beim ersten sidescroller part ist man definitiv zu klein wenns ums kämpfen geht.

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Aaaaaaalter als der Time Attack anfängt ist es mir eiskalt den Rücken runter und, ja dürft lachen, ne Tränen ist runter... Als die Musik anfängt ~yey~~yey~~yey~
Wie geil ist das denn bitte

Der Auto Mode ist ja mal übertrieben ~lol~

Time Attack am Besten ab 19:20 schauen, der kann das schon recht gut :D
 
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