NieR: Automata

systems, systems, systems, systems, systems, systems, systems, systems, systems, systems, systems, systems
PSN-Name: AngelVsMadman
#42
Ironischerweise von Gametrailers. Fand die Idee anfangs auch beknackt, aber sie heben so einige Sachen hervor die mir sonst nicht aufgefallen wären, kann man jetzt drüber streiten ob man das jetzt nicht Traileranalyse nennen sollte, aber hat auch etwas über die Qualität des Trailers ansich zu sprechen.

Bei Filmen gibts solche Sachen ja auch schon lange.

Muss sagen die Musik gefällt mir bei jedem Mal besser.

@BlackGhostrider
Naja ist ja nicht so dass der Vorgänger frei von Fehlern war. Ein Freund hat sich den auch mal gegeben, meinte aber im Nachhinein auch dass es da viele Baustellen gibt und es sich darum nicht um ein Spiel für die Ewigkeit handelt.
 
systems, systems, systems, systems, systems, systems, systems, systems, systems
Spielt gerade: verrückt
#43
Kanns mir einfach nicht erklären^^
Bin ein absoluter Fan von dem Game(auch wenn ich auf aktuellem Account nur 2 Ending erspielt habe).
Wie oft bin ich einfach nur durch die Gegend gerannt und hab der Musik zu gehört, oder Bosskämpfe auch wegen Musik in die Länge gezogen ~yey~
Klar das Spiel hatte schon ein paar nervige Sachen,aber das Gesamtpaket hat einfach gepasst.
Einzige was ich mir vorstellen kann: vllt beim Umzug abhanden gekommen, oder mal verliehen und vergessen :-/
 

Greek God

Dynamic Entry into Ark Blast
systems, systems, systems, systems, systems, systems, systems, systems, systems, systems
PSN-Name: Greek-God88
Spielt gerade: Cold Steel
#44

-2B is one of the 3 main characters. But Saito says 'if you talk main character in traditional terms, there are 2' But Yoko insists there are 3.
-There are male type androids in the game as well
-Only androids participate in the battle to reclaim Earth. Humans don't get involved
-There are lots of unannounced weapons
-The flying thing in the trailer is called "Pot" It focuses on long-range attack so players can focus on close range attack
-pot speaks, but act more as navigation and doesn't have any feelings
-There is damage destruction on 2B's skirt. If you take certain amount of damage, it breaks. There is white leotard underneath
-The big enemy that was shown in the trailer is not a boss, but just one of bigger normal enemy. There are some really big enemies in the game
-Platinum games is working so you will be able to ride the Boar
-There are other animals like deer. You can also ride them.
-Next time they release new info will be around Spring 2016.
http://gamestalk.net/nier-automata-8/
 
systems, systems, systems, systems, systems, systems, systems, systems, systems
Spielt gerade: verrückt
#46
  • Saito-san admitted that NieR didn’t sell very well, but the franchise has a cult following of hardcore fans and it has a lot of potential.
  • Combining Platinum Games and Square Enix is like having a dream team, especially adding the character design of Akihiko Yoshida.
  • The coherence of the world between NieR and NieR: Automata is guaranteed by the work of Taro Yoko himself. The fans of the previous NieR won’t be disappointed or feel betrayed.
  • The game is benefiting form the experience of PlatinumGames in action games, and from Akihiko Yoshida’s very personal art style. Saito-san feels the combination of those factors can result in a great game.
  • Square Enix didn’t expect such a strong positive hype about the franchise. People keep buying the original soundtrack CD for the first game, talking about the story and they really like the world.
  • At the beginning they wanted to name the game NieR: Androids, but there were trademark problems and “Androids” sounded too simple anyway.
  • The first prototype for the game was completed on July 2014.
  • A lot of attention was paid to the criticism received by the first game. Saito-san’s work at the producer is to assemble the best team to make the best game possible. According to him, with the team they have the game, is going to be great.
  • Saito-san remembers that many foreign reviews of NieR mentioned that the graphics weren’t very good, but they weren’t able to stop playing, and that’s one the game’s trademarks.
  • When PlatinumGames developed the prototype of NieR: Automata, it was also a test to see if Taro Yoko was compatible with Platinum, and it went very well. They also discovered that PlatinumGames has a lot of respect for the director, and there is no problem in them working together.
  • In order for the game to be made, Yoko-san decided to live in Osaka (he normally lives in Tokyo), where PlatinumGames is located. He’s there to guarantee that the game remains faithful to the original game. NieR: Automata is going to be very faithful to the franchise’s universe because the same person is in charge.
  • When Taro Yoko joined the team, he was the first one to ask himself if the game would become just an action game, but when he went to Platinum, he met Chief Planner Takahisa Taura, and he noticed that he had a lot of respect for the previous NieR. His ambition is to create a new NieR while keeping what made the first game unique.
  • The story about NieR: Automata being originally a mobile game is just a rumor without any solid ground. A long time ago Taro Yoko considered a NieR adaptation for PlaySytation Vita, and that might be where the rumor came from, but it had nothing to do with NieR: Automata, and the project was canceled. There’s no NieR project for mobile.
  • Emi Evans (that provided vocals and lyrics for the original NieR) isn’t working on the game.
    [*]Composer Keiichi Okabe and Taro Yoko didn’t expect the original soundtrack for NieR to be this popular, and they don’t even know exactly the reason why, so they can’t guarantee that they will repeat the same miracle, but Yoko-san is sure that he’ll do his best.
  • Saito-san mentioned that as a producer his directive was for the music to remind of the previous NieR so that the fans of the previous game could enjoy it.
  • In some levels there are places you won’t be able to reach with normal jumps, so you’ll have to use your gliding drone “Pod” in order to reach them.
  • Between combat phases there will be exploration phases, and contrary to what the trailer might make you think, there won’t be only action. On top of the action, there will be adventure, dialogue with characters, puzzle solving and story progression.
  • The Pod flies around you, but he won’t behave like the Grimoire Weiss. It won’t talk all the time and behave more like a car’s GPS. That said, he’s not just going to be an accessory.
  • You can switch between weapons very easily, and also between close combat weapons and ranged weapons. The ranged weapons are all stored inside Pod.
  • The gap between the dark universe and comedic elements is what makes NieR unique, and Yoko-san wants fans to feel it again in NieR: Automata. That said, he doesn’t like to do exactly the same thing twice, so that kind of unbalance is going to appear in an unexpected way.
  • For now the team is giving its all on NieR: Automata, so they’ll think about possible remasters of NieR after the release of the new game.
  • Saito-san cannot promise that the game will have a demo, because he wouldn’t want to disappoint people, but it’s something they’ll consider in their planning, so there might be one if no problem arises.
  • What looks like a bandage on YoRHa 2B’s eyes is actually not a bandage, but special glasses that display information for her. The glasses are part of her equipment right from the beginning of the game.
  • The reason why you can’t see her eyes is a very important part of the story, so Yoko-san can’t reveal it. Saito-san mentioned that it has nothing to do with Emil’s petrifying gaze from NieR.
  • Yoko-san mentioned that his iconic mask is four times hotter than what you’d imagine.
  • It was confirmed that the game is only in development on PS4.
  • The fact that YoRHa 2B’s weapons don’t touch her back but just float behind her has a very peculiar reason. Her swords have their own magnetic fields, and that’s important in the gameplay. They can be used as swords, but also thrown like shuriken.
Nooooooo~awman~
 

Greek God

Dynamic Entry into Ark Blast
systems, systems, systems, systems, systems, systems, systems, systems, systems, systems
PSN-Name: Greek-God88
Spielt gerade: Cold Steel
#47

Hab alles außer Madworld und Korra
TW101 wird noch geholt irgendwann. Scalebound ist auf der falschen Konsole und Starfox interessiert mich nicht.
Auf weitere 10 Jahre gutes Gameplay :okay:
 
Zuletzt editiert:
systems, systems, systems, systems, systems, systems, systems, systems, systems
Spielt gerade: verrückt
#52
Square Enix will host a “NieR Music Concert & Talk Live” event at Ex Theater Roppongi in Minato, Tokyo on April 16, the company announced. The series will celebrate its sixth anniversary this April.

During the Music Concert part, in addition to playing the music you’re already familiar with, it will also premiere new music. And during the Talk Live segment, series director Yoko Taro and the development staff will share NieR development stories, as well as unannounced information on NieR: Automata.

Pre-reservation tickets will be sold between February 15 at 12:00 and February 24 at 23:59 Japan time. General sales will begin from March 7. Visit the official website for more details.
http://gematsu.com/2016/02/nier-music-concert-talk-live-event-set-april-16
 
systems, systems, systems, systems, systems, systems, systems, systems, systems, systems, systems, systems
PSN-Name: AngelVsMadman
#58
Kann man jetzt schwer sagen. Das ursprüngliche Nier war noch mehr ein RPG mit Echtzeitkampfsystem. Schaut zumind. auf den Videos nach einem klassischen JRPG aus, das hier dagegen eher wie ein H&S der Marke Devil May Cry (ist quasi von den Serienschöpfern), God of War oder Bayonetta (auch wieder die selben Leute).

Wie kitschig die Story sein wird steht auf einem anderen Blatt. Platinum Games hat so ein wenig Sinn für Kitsch, aber ich schätze man will sich unter der Führung der Nier 1-macher nicht allzuweit vom düsteren ernsten Setting entfernen.
 

Greek God

Dynamic Entry into Ark Blast
systems, systems, systems, systems, systems, systems, systems, systems, systems, systems
PSN-Name: Greek-God88
Spielt gerade: Cold Steel
#60
KS wirkt jetzt richtig krass mit viel Luft nach oben was Mechaniken usw. angeht im vergleich zum Vorgänger. Nichtsdestotrotz haben die Entwickler aber schon vor langer Zeit bestätig es werde wieder sehr viel RPG enthalten sein und das nicht nur in Sachen Quest's.
 
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