FIFA 19 doesn't use EA's Dynamic Difficulty Adjustment patents, dev insists
EA Sports has issued a statement denying the FIFA games make use of an EA patent that dynamically adjusts difficulty in video games.
Whether FIFA has dynamic difficulty - or momentum as it's sometimes called - or scripting, as others put it - has been a debate that's raged within the game's community for years. This is the idea the game will give you a helping hand if you're losing, or knock you back if you're winning, in order to create a sense of drama. A last-minute winner by the team you've dominated for 90 minutes, that kind of thing.