FIFA 19 - Die Königsklasse der Fußballspiele

PRO_TOO

avg. parcel delivery man
systems, systems, systems
PSN-Name: PRO_TOO
Spielt gerade: PES2020, RDR2, WF
Frage mich nur warum EA grafisch nicht ansatzweise an Pes ran kommt. Möglich ist es ja siehe pes.

Werde es gleich bei Kollegen testen. Mal sehen wie es mir gefällt
Hatte es heute morgen kurz drin... sieht schon super lecker aus. Das stimmt.
Mit der neuen Engine wird es sicher bei Fifa besser.
 

Mile

Ich bin keine Längeneinheit.
systems, systems, systems
Spielt gerade: Death Stranding
Weiß jetzt gar nicht, ob das nur den Karrieremodus betrifft oder ob das ein Bug oder ein Feature ist, aber verändert sich bei euch auch die Formation, wenn ihr auf Offensiv im Spiel schaltet?

Mit Steuerkreuz rechts/links kann man ja einstellen ob man defensiver oder offensiver sein möchte, allerdings verändert er bei mir damit auch automatisch die Formation. Kann man das ausschalten?
 
Weiß jetzt gar nicht, ob das nur den Karrieremodus betrifft oder ob das ein Bug oder ein Feature ist, aber verändert sich bei euch auch die Formation, wenn ihr auf Offensiv im Spiel schaltet?

Mit Steuerkreuz rechts/links kann man ja einstellen ob man defensiver oder offensiver sein möchte, allerdings verändert er bei mir damit auch automatisch die Formation. Kann man das ausschalten?
Du kannst bei team management mit l2 die einzelnen Formationen einstellen
 
systems, systems
Spielt gerade: Poker
@Mile ist ganz praktisch wenn du es nach deinen Wünschen einstellst. So kannst du interaktiv umstellen und man spart Zeit. Kein Pause drücken und umstellen mehr.

Kannst also krass gesagt von ner 3er Kette off auf ne 5er Kette def stellen mit dem Steuerkreuz.
 

Mile

Ich bin keine Längeneinheit.
systems, systems, systems
Spielt gerade: Death Stranding
Top, danke euch beiden! Ja, wenn man das vorher einstellen kann, ist das ganz praktisch :)

Gibt es ne Möglichkeit flach zu schießen wie in FIFA 18 (zwei mal Schusstaste drücken)? Jetzt ist das ja ein anderer Schuß.
 
systems, systems
Spielt gerade: Poker
Ja zwei mal O ist ja jetzt dieses Timed Finishing, wie ich auf der letzten Seite beschrieben habe.

Flach schießen erfolgt jetzt durch L1 + R1 + O (ggf. danach nochmal O, wenn du Timed Finishing anwendest) ;)


Hier hast du noch ein Video welches das Timed Finishing ziemlich gut erklärt.

[ame]https://www.youtube.com/watch?v=TV7NPU_Hvmk&feature=share[/ame]
 
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PRO_TOO

avg. parcel delivery man
systems, systems, systems
PSN-Name: PRO_TOO
Spielt gerade: PES2020, RDR2, WF
Boah dieses FIFA ...... REGT. MICH. SO. AUF!

Wird Zeit das RDR 2 kommt..
:D den Gedanken hatte ich genau heute auch. Hab mich „überspielt“ die letzten 2 Wochen. Brauche ne Pause. Und dann mit RDR2 wieder. :)

Patch sollte bald kommen (Stunden).

Das sind wohl die patch 1.02 notes (ohne Gewähr):
Gameplay:
Due to community feedback, we are planning on limiting changes to Gameplay and only making targeted fixes in an effort to keep the balance and feel of the game consistent while we continue to gather feedback from players.

Addressed the following issues:

The power bar for Set Piece Kicks in an Online Match was sometimes incorrectly going to 100% when the player had requested less power.
Sometimes, when the player requests a regular (laces) shot, they will get an inside of the foot shot animation instead.
This inside of the foot shot animation would usually result in the shot having less power.
Traits:
We have published a pitch notes article that covers Traits in FIFA 19, check it out here https://www.easports.com/fifa/pitch-notes.

Addressed the following issues:

Some Traits that no longer had any functionality in gameplay were still displaying in the Front End.
Some Traits that did have functionality in gameplay were not displaying in the Front End.
Added (CPU AI Only) to the names of Traits that only have an effect on players when they are controlled by the CPU AI.
A refresher on what we mean by “CPU AI”.
The CPU plays the game as you would, limited by the same input restrictions that a human player has.
This means that the CPU team has an active player, just like you do, which we call the CPU AI-controlled player.
A CPU AI-controlled player exists in the following circumstances:
On a team with no human players.
For example, the CPU-controlled team in Squad Battles.
On a team with human players who are all locked to specific players, that also has CPU teammates.
For example, a Pro Clubs team, with less than 11 human players, with no “ANY” player.
A CPU AI-controlled player does not exist in the following circumstances:
On a team with human players who are not locked to specific players.
For example, a team in FUT Champions.
Career Mode:

Addressed the following issues:

When playing as a team that qualifies for either UEFA Champions League or UEFA Europa League through the playoffs, the championship match was scheduled on the same day as the final league match.
This fix will not affect existing save files.
Removed the following traits from the list of Player Career traits as they no longer had an in-game function:
Driven Pass
Acrobatic Clearance
Diving Header
Fancy Flicks
GK Up For Corners
In Player Career, some incorrect Accomplishments were displaying after playing the first match of your career.
Certain player swap transfers were being rejected due to incorrect budget calculations.
The Block Offers option was not appearing in some situations.
News was not properly displaying when a player is acquired in a transfer that included a player swap.
News articles for Player Of The Month Awards were displaying the incorrect month.
Visual customizations to Alex Hunter and Danny Williams were not being properly displayed during negotiation scenes in Career Mode.
Petr Cech was wearing his helmet during negotiation scenes, we have now found him a tie instead.
Kick off:

Addressed the following issues:

Stability issue in the Team Management screens when playing in Arabic.
Sometimes, when making a complicated series of squad changes in the Team Management screens, the wrong players were get substituted off.
Sometimes, when making a complicated series of squad changes in the Team Management screens, you are unable to back out of the screens.
Reduced the number of tutorial screens present in the Kick Off tutorial.
Game Modes:

Addressed the following issues:

A player’s individual Attributes were not properly loading into the first attempt at a Skill Game.
This only impacted Skill Games, and could be resolved by restarting or retrying the Skill Game.
Audio:

Made the following changes:

Added audio banter regarding the previous FIFA World Cup.
Added audio banter for a number of teams.
Added audio banter for a number of stadiums.
Added audio banter for a number of team matchups.
Adjusted the sound effects that play during negotiation scenes in Career Mode.
Tuned the audio that plays after a goal to provide more unique audio.
Tuned the audio that plays during FUT Pack opening animations.
Addressed the following issues:

Wrong portion of the UEFA Champions League anthem was playing during player lineups at the start of a UEFA Champions League match.
Missing audio for UEFA Champions League matches in some stadiums.
Wrong audio playing during the warm up scenes of a UEFA Champions League match.
Incorrect audio playing at the end of a UEFA Champions League Group Stage match if you win the second match after losing the first.
Wrong audio sometimes playing when scoring a volley goal off of a cross.
Audio saying that a shot was well off target when it didn’t miss by much.
An issue with the audio that played before a Manchester Derby match.
Chinese Super League team names were not being mentioned in intro audio.
Missing audio in The Journey for Kim Hunter.
Missing audio in The Journey for Alex Hunter.
Wrong audio in The Journey for Danny Williams during the pre-season tournament.
Player To Watch audio sometimes not playing despite the overlay showing.
Audio incorrectly playing in an 11 v 11 training match and a penalty is given.
Visual / Presentation:

Made the following changes:

Added UEFA Super Cup overlay package to the game.
Added a new goal celebration for Jesse Lingard.
To do the celebration, play as Jesse Lingard, and after scoring a goal, run to the cameras.
Updates to some of the ad boards displayed in stadium.
Addressed the following issues:

Neymar’s name was incorrectly displaying as “Jr” on some screens.
Corrected some instances of kit clashing involving the referee.
Post goal replays were not showing the full scoring sequence.
An issue where the ball was rarely warping around the pitch after kickoff.
Free agents were not wearing the proper Free Agent kit when viewed in Edit Teams.
Incorrect team crests were displaying on the player benches in RCDE Stadium.
Updates to the kits worn by players in some of the TIFO displays in stadium.
Graphical corruption of the English Football League Championship badge when displayed on a kit in game.
Graphical corruption of the English Football League Championship trophy when displayed in game.
TIFOs were appearing on the wrong side of the stadium for some teams.
Liga NOS team Os Belenenses was being displayed as just Belenenses.
Updates were also made to the team crest and to the banners and flags that display in stadium.
Buenos Aires was defaulting to the incorrect stadium.
Sometimes the card or injury drop down notifications were not triggering following a card or injury.
Long player names were missing or cutoff in the match details overlay of an FA Cup match.
The penalties scoreboard didn’t show the team’s kit colors when playing an English Premier League match.
Sometimes the match details overlay was displaying too briefly at half-time and at the end of the match.
Aggregate score was missing from the score clocks for the LaLiga, English Premier League and Bundesliga overlay packages.
The penalties results were missing from the match details overlay when playing a match in MLS.
The league table dropdown was only showing the top team’s point totals in a LaLiga match.
The default Skill Games camera was sometimes clipping through the fence.
The camera angles used for a woman’s match were incorrect during the player line up shots.
The camera was sometimes being obstructed in a number of stadiums.
Resolved clipping issues in a number of stadiums.
Placeholder text was present on some ad boards.
The Bundesliga 2 logo was appearing during a substitution in a Bundesliga match.


---------- Beitrag um 20:25 Uhr hinzugefügt ---------- Vorheriger Beitrag um 20:05 Uhr ----------

Most important, wer es verpasst haben sollte...

https://twitter.com/petrcech/status/1045300233381515266?s=21

https://twitter.com/dylanwalsh_/status/1047396368376107011?s=21
:D
 
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.ram

Editor in Chief
Team-Mitglied
PSN-Name: dethforce
Neues Review: FIFA 19

Pünktlich zur Herbstbeginn und dem Start der Fußballsaison erscheint EAs größtes Spiel - FIFA. Mit der aktuellen Auflage hat der Publisher endlich mal etwas Bewegung in das Gameplaygeschehen gebracht und präsentiert uns das beste Fußballspiel (abseits von PES :D) der letzten Jahre. Zumindest sieht das unser Test-Redakteur crack-king so.


Review
 
PSN-Name: Schizofreak
Spielt gerade: Fifa 16
Guuuden Leute. Ewig nicht mehr hier gewesen.
Find das diesjährige Fifa doch recht gut - klar gibt es Fehler und Bugs, aber das gehört doch zum guten Ton dazu ^^
 

PRO_TOO

avg. parcel delivery man
systems, systems, systems
PSN-Name: PRO_TOO
Spielt gerade: PES2020, RDR2, WF
Wie ist es so nach dem neuen großen 4. Update? Kann jemand berichten?
selber habe ich es noch nicht angetestet.
infos von mir bekannten usern:
- allgemeines keeper verhalten wurde gefixt
- keeper abwurf/abrollen leider immer noch nicht ^^
- kurzabschläge des keepers haben leider immer noch den cursor fixed ohne mögliche aktion ^^
- etwas schneller soll es wohl sein (meinten mehrere)
- AI teams etwas agressiver und schneller im passspiel
- noch mehr physikaltität der spieler
- immer noch wenig bis garkeine fouls

allgemein ist der tenor jedoch: mit jedem patch wird es dieses jahr besser! das war die jahre davor nicht immer gegeben!

die jungs spielen alle mit Matt10 slider!

edit: ah sorry. das war zum vorletzten update! zum letzten hab ich noch keine infos bzw. meinungen gefunden!

edit2:
[ame]https://twitter.com/EACoreySA/status/1064866069284831233[/ame]

uhhh... EA arbeitet am AI first time passing!? interessant!
Reduced the number of first time passes that CPU AI Controlled players will make out of their defensive third of the pitch when playing on Legendary or Ultimate difficulty.
 
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