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crysmopompas

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systems, systems, systems, systems, systems, systems, systems, systems, systems, systems
Spielt gerade: GT&FM | 60fps FTW

Widescreen Hack
60fps Hack


I have created a Sony PlayStation page, listing PS1 games I currently have codes for. At the moment of writing this post, it includes the following codes:
  • Gran Turismo
    • 60 FPS cheat – improved the existing cheat by re-enabling tire smoke, which was originally removed at 60 FPS for performance reasons1.
  • Gran Turismo 2
    • 16:9 Widescreen hack – a better widescreen hack that does not cut off the objects on screen edges; originally made by HugoStanced, I contributed with additional research and ported it to different game versions.
    • 60 FPS cheat – improved the existing cheat by re-enabling tire smoke, which was originally removed at 60 FPS for performance reasons1.
    • Metric units code – a cheat changing imperial units to metric units in the NTSC-U version of the game.
https://cookieplmonster.github.io/2020/09/27/introducing-ps1-cheat-codes/

 

crysmopompas

I am a bot ¯\_(ツ)_/¯
systems, systems, systems, systems, systems, systems, systems, systems, systems, systems
Spielt gerade: GT&FM | 60fps FTW
GTA III zerlegt und neu gemacht:
In this repository you'll find the fully reversed source code for GTA III (master branch) and GTA VC (miami branch).

It has been tested and works on Windows, Linux and FreeBSD, on x86, amd64, arm and arm64.
Rendering is handled either by original RenderWare (D3D8) or the reimplementation librw (D3D9, OpenGL 2.1 or above, OpenGL ES 2.0 or above).
Audio is done with MSS (using dlls from original GTA) or OpenAL.

The project has also been ported to the Nintendo Switch, Playstation Vita and Nintendo Wii U.
https://github.com/GTAmodding/re3
 
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