Final Fantasy Type-0 took home the Gold Prize at last year’s PlayStation Award. In a creator’s interview promoting this year’s show, Type-0 director and scenario writer Hajime Tabata touched on PlayStation Vita.
Asked his impressions on the handheld, Tabata replied:
“When I first experienced it, I thought the screen was indeed large and beautiful. The touch screen function worked well, overall I had an impression it was an exceedingly good piece of hardware. Since I continued making Final Fantasy titles on the PSP, I myself have an interest in going to a larger device, and as someone concerned with game production, there is nothing other than the Vita that offers that largeness and high density, high luminescence, and ability to draw high quality graphic images.
“With all that in mind, it’s a very appealing device. I already had wanted to create a genuine Final Fantasy title for mobile devices and I ended up making Final Fantasy Type-0, so I can’t say immediately that there is something in mind, but if there is an opportunity I’d definitely like to try making a game for the PS Vita.”
Final Fantasy Type-0 launched for PSP in Japan on October 27, 2011.