Livery Editor / Lackierungseditor [GT Sport]

crysmopompas

I am a bot ¯\_(ツ)_/¯
systems, systems, systems, systems, systems, systems, systems, systems, systems, systems, systems
Spielt gerade: GT7 | 60fps FTW
#1
Zuletzt editiert:

crysmopompas

I am a bot ¯\_(ツ)_/¯
systems, systems, systems, systems, systems, systems, systems, systems, systems, systems, systems
Spielt gerade: GT7 | 60fps FTW
#4
SVG Uploads sind auf 15kB begrenzt.



Dauert aber noch :kafee:

Regarding the Release of the [Decal Uploader] Feature
16/10/2017

On the official Gran Turismo website (gran-turismo.com), we are planning to provide online features linked to Gran Turismo Sport. These online features include ‘My Profile’, ‘Activity Feed’ and ‘Discover’, as well as ‘Decal Uploader’, which allows you to upload decals made by users to be used within Gran Turismo Sport ‘Livery Editor’.

In order to maintain a good gaming experience by alleviating extreme server loads immediately after the start of the service, we are planning to release these online features gradually.

We will notify users about the start of service for the additional online features in-game and on the news section of gran-turismo.com.

We apologise for any inconvenience caused and appreciate your patience until we release those features.
 
Zuletzt editiert:

crysmopompas

I am a bot ¯\_(ツ)_/¯
systems, systems, systems, systems, systems, systems, systems, systems, systems, systems, systems
Spielt gerade: GT7 | 60fps FTW
#8
Für manche User wird jetzt das Upload-Featurer freigeschaltet:

Release of the User Decal Upload Feature
Release of the User Decal Upload Feature

11/09/2017

We have begun a limited release of the feature that allows user created decals (stickers) to be uploaded for use in the Livery Editor. This feature will be opened to a larger group of users once the evaluation for server load stability has been verified.

For details regarding this feature, please see the Gran Turismo Sport Online Manual.
Tips on How to Use the [Decal Uploader] Feature
Tips on How to Use the [Decal Uploader] Feature

11/09/2017

What is the Decal Uploader?


The Decal Uploader is a feature that allows user-created decals (stickers) to be uploaded on the 'Community' section of gran-turismo.com, so they can be used within the Livery Editor in-game. The decal file must be in SVG format and no larger than 15kb in size.
What is an SVG file?

Image data used on computers can come as Bitmap data (BMP) or Vector data (SVG). Images in SVG file format can be enlarged or reduced in size without any loss of image quality.

The difference between Bitmap data and Vector data

The BMP format generates an image using groups of dots. If this type of data is enlarged, the small dots will start to be stretched, making edges of curves jagged or blurred.

On the other hand, the SVG format converts images to numbers when storing them. The advantage of vector data is that even if an image is enlarged, the image quality will not deteriorate, and the data size will not increase either.

The diagram below shows a comparison of an enlarged BMP file (left) and a SVG file (right). On the SVG file, the sharpness of the edges is maintained.
Bitmap data
Vector data


Editing SVG files

The data size of a SVG file depends on how the image is created, even if the end results may look identical. If an SVG file size is too large and the image cannot be uploaded, you can reduce its size by editing the anchor points and path data of the SVG image. Specialised optimisation software for SVG files can also be effective in these instances.



Comparison between efficient data and inefficient data


Let’s take a look at a comparison of two SVG files generating the same image.

On the left there's an SVG file that was generated automatically using a non-structured Bitmap image (a collection of dots) as a base, using the auto trace feature of an editing software: unnecessary anchor points can be clearly seen, and they are not accurate either. As a consequence, the file size becomes large.

On the right there's an industry standard SVG file created by manually editing vector data of a Bézier curve: it consists of the least number of anchor points, and each applied with high accuracy. Because of this, its file size is also small.
An SVG file created using an auto trace feature
An SVG file structured with the least number of anchor points
 

crysmopompas

I am a bot ¯\_(ツ)_/¯
systems, systems, systems, systems, systems, systems, systems, systems, systems, systems, systems
Spielt gerade: GT7 | 60fps FTW
#9
Der SVG Upload wurde jetzt für alle User freigeschaltet

[Decal Uploader] Feature Now Open to All Users
[Decal Uploader] Feature Now Open to All Users

11/22/2017

The Decal Uploader feature, which until now was available to only a limited number of people, has been released to all users. We sincerely apologise to those users who were not able to access this feature until now.

The Decal Uploader is a feature that allows user-created decals (stickers) to be uploaded on the 'Community' section of gran-turismo.com, so they can be used within the Livery Editor in-game. Please make sure to read the 'Tips on How to Use the [Decal Uploader] Feature' before using this feature.
How to Use the Livery Editor: Introducing the Fun of Customisation ('INSIDE GRAN TURISMO SPORT' Vol.2)

[ame]https://www.youtube.com/watch?v=YSC71aOaZGM[/ame]
 

crysmopompas

I am a bot ¯\_(ツ)_/¯
systems, systems, systems, systems, systems, systems, systems, systems, systems, systems, systems
Spielt gerade: GT7 | 60fps FTW
#10
Tolle Always-Online Funktion ~fu~

Ein Livery, das ich "heruntergeladen" habe, ist jetzt verschwunden. Es ist zwar noch auf dem Auto angebracht, aber nicht mehr in meiner Bibliothek, d.h. wenn ich einmal auf ein anderes Set wechsle, ist es verloren.
Ich frag mach ob das der User gelöscht hat, oder PD (war F1 Safety Car).
 
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