Ghost of Tsushima

Greek God

Dynamic Entry into Ark Blast
systems, systems, systems, systems, systems, systems, systems, systems, systems, systems
PSN-Name: Greek-God88
Spielt gerade: Cold Steel
#63
Extrem viele Infos
Ninja ist man wohl bei Stealth am besten und Samurai am Tag
Unterschiedliche Combat Stances wie in NioH confirmed:)
Since this is an info thread here's some leaked info that came out a few days ago:

Samurai were the most respectable people in Japan, people bow to Jin as he passes by on foot or horseback, but samurai were also feared; some women and children will attempt to hide or flee at the sight of Jin, while others will attempt to attack in order to prove themselves, or take some of the valuable gear a samurai would typically carry. This all helps to make the world feel alive and immersive. Not sure how often these civilian interactions occur.
Japanese voice over is a must for this game in order to truly feel like a samurai epic, but the English is superb (as many of you could probably tell from the reveal trailer.
Each outpost has a story behind it and a quest line, not just "take out these soldiers and you retake the village". Villages can be retaken by Mongols if you do not complete the quest line.
The game has two central towns (think Witcher 3), and many smaller outposts / villages.
There are NPCS who can help train you in the ways of the Ghost, as for a Samurai, it would be a completely different form, and dishonorable way, of combat. Don't expect Jin to be able to right out of the gate know how to throw shuriken, use kunai, use alchemy ( poisons, create potions, and explosives), use grappling hooks to get on top of rooftops, quickly, etc.
2 major skill trees with many branches; which are way of the samurai, and way of the ghost. Samurai focusing more on sword play, archery, and defense, while ghost focuses more on stealth, alchemy, and agility.
Samurai skill tree is fully unlocked from the start, while ghost requires you to complete tasks in order to unlock a specific branch, such as working with an alchemist in order to learn poison abilities, or to create potions with strong effects.
You will be free to switch between samurai and ghost kits. Jin in full samurai armor won't be able to climb buildings (you can still jump, don't worry) or swim/dive, and would be fit more for a defensive, all out attack build. This can be balanced out however by mixing kits. You switch by going into any outpost / town, there you will also be able to sleep in order to pass the time, so if you prefer to tackle a mission at night as a ghost, or at day as a samurai, it's up to you. So for a more grounded approach, samurai is recommended.
Think of climbing buildings as a faster paced assassins creed. Tenchu style grappling hook makes it even faster.
You don't necessarily want to be seen in your ghost kit, as people may take you for an assassin and will sometime be hostile toward you. The game recommends you to be the ghost at night, but samurai at day. Some quests will only be handed out in your samurai gear, or only in your ghost gear, such as assassination requests. Double agent type of system and story to back it up.
E3 demo focuses on showing travelling on horseback from point A to B, showcases samurai combat and ninja (ghost) combat. Starts off with picking off targets very akin MGS or Tenchu, but goes full on combat Nioh/For Honor with different attack stances, the enemies are smart so you cannot just spam an attack, as they will block, or worse, counter you. Combat is graphic, depending on your slice, can decapitate (samurai were known for decapitation their foes so it makes sense), severe limbs. Rated M for sure. No bullet sponge enemies, one or two good strikes on a normal foot soldier can take them out, but you are also very squishy in your ghost gear. Boss fight at the end, but I won't spoil the surprise
 

Kenny

La Li Lu Le Lo
systems, systems, systems, systems, systems, systems, systems
PSN-Name: ThomasM1986
Spielt gerade: Dies und Das
#64
Das Spiel reizt mich schon sehr, aber wenn es so ein Bock- Schwer- Spiel wird, bin ich leider raus. Ich spiele sowie so in letzter Zeit schon so wenig, hab jetzt GoW vor paar Wochen angefangen und leider hat es mich auch nicht wieder so zurück geholt.
 

Sir_Kinta

Well-known member
PSN-Name: Sir_Kinta
Spielt gerade: Final Fantasy XIV: ARR
#66
Wenn das Spiel auch so knackig werden sollte wie NiOh bin ich mal wieder raus. So viele Spiele mit dem feudalen Japan als Setting und ich bin immer raus weil ich nicht mit zurecht komme :(
 

Greek God

Dynamic Entry into Ark Blast
systems, systems, systems, systems, systems, systems, systems, systems, systems, systems
PSN-Name: Greek-God88
Spielt gerade: Cold Steel
#67
Wenn das Spiel auch so knackig werden sollte wie NiOh bin ich mal wieder raus. So viele Spiele mit dem feudalen Japan als Setting und ich bin immer raus weil ich nicht mit zurecht komme :(
Bezweifle ich sehr stark.
Sony macht keine Spiele die auf Normal so schwer wie z.B ein Souls Titel ist.

Spiel weniger Musou das stumpft ab :D
 
systems, systems, systems, systems, systems, systems, systems, systems, systems, systems, systems, systems
PSN-Name: AngelVsMadman
#69
[ame="https://www.youtube.com/watch?v=UuzeILP6a7g"]https://www.youtube.com/watch?v=UuzeILP6a7g[/ame]

---------- Beitrag um 09:11 Uhr hinzugefügt ---------- Vorheriger Beitrag um 07:53 Uhr ----------

[ame="https://www.youtube.com/watch?v=SmZVxLB502E"]Ghost of Tsushima's Combat and World Explained | E3 2018[/ame]
 
systems, systems, systems, systems
PSN-Name: underkane89
Spielt gerade: Spider-Man 2
#70
Das Spiel sieht wunderschön aus, wie sich alles im Wind bewegt.
Für mich das Highlight der E3 mit Last of Us 2 zusammen.

Ich mag das Samurai Setting total gerne & mich freut es das man
diesmal auf Monster verzichtet. Realistischere Ansätze fehlen
mir manchmal bei Videospielen.
 
#76
Hab da nichts gegen, da ich aktuell the Witcher 3 spiele und die sich durchaus ähneln könnten (OW, mit Pferd, Schwertkampf, RPG).
Möchte nur richtig gut umgesetzte Schwertkämpfe sehen und kein "Herumgefuchtel" mit dem Schwert.
 
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