Die Patchnotes zu Title Update 1.0.4 von Assassin's Creed Shadows Patch ca 16uhr .
General
• Fixed an issue when pressing "Go to board" for "Complete Yasuke's personal journey" does not redirect the player to Yasuke's quest board.
• Fixed an issue where some trinkets could not be accessed in the Forge.
• Fixed some issues where visual customization could not be applied to certain weapons.
• Fixed a visual issue with the Red Bull trinket swapping between Yasuke and Naoe.
• Addressed several AI issues.
• Addressed several audio issues.
World
• All props near an altar or a religion building will now be static, preventing any destruction.
• Fixed an issue where too many deer spawning and running on main roads. Oh dear, watch out!
• Merchants will no longer offer multiple instances of the same item in shops.
• Fixed an issue where buying and equipping head gear would kick you from the merchant menu.
Quests
• Fixed an issue where in the quest “Astray”, players could not talk To Nakamura Tadashige.
NOTE: Players will need to step away from Nakamura Tadashige (+500 meters) and then come back to speak with them.
• Fixed an issue where Nagato would sometimes not follow the correct path in the prologue during the "Fight of the Kakushiba Ikki" quest.
• Fixed an issue where Momochi Sandayu does not attack during the objective "Kill the Soldier" in the "Fight of the Kakushiba Ikki" quest.
• Fixed an issue where Nagato would despawn after a save/load during the quest "The Onryo Samurai".
• A prompt will now properly appear to Observe during the objective "Reach a high place to observe the Onryo Samurai" in the quest "The Onryo Samurai".
• Addressed an issue with enemy NPCs fighting each other after talking to Shotei during "Against the Koga-ryu".
• Fixed an issue where Tokubei would start attacking anyone that enters conflict with the player during the "Confront Tokubei" objective of "Losing Hand" quest.
• Fixed an issue where quest directions do not match the quest location during the "Meet Katsuhime" objective of "Against the Koga-ryu" quest.
• Addressed an issue where Yasuke would recover all of his health upon receiving a killing blow from Marume Nagayoshi during the duel from "Nobutsaha's Students".
Stealth
• Fixed an issue where Improved Ground Assassination (Assassin passive skill) would not work properly.
• Fixed an issue where Assassinations would not remove any health from knocked-out enemies.
• Fixed an issue where, after performing a Double Assassination, Naoe could not swap weapons if she was using the Katana as primary weapon.
• Fixed an issue with Yasuke’s Brutal Assassination not triggering at a certain distance with NPCs.
• Fixed Guaranteed Assassination not working with the kunai.
• Fixed an issue where Naoe could use smoke bombs to trigger Guaranteed Assassination opportunities on bosses.
• Fixed an issue where crouching during a Sprint Dodge would increase the speed of the crouch state.
• Fixed an issue where Naoe had a delay when crouching after moving while aiming a tool.
• Fixed an issue where corner cover camera would not always trigger.
• Fixed an issue with alarm bells respawning after cutscenes. Please don't ring. Please don't ring. Please don't ring.
Combat
• Adjusted the Igan Sunset Tanto perk (i.e. slow down time on Escape Strike) to prevent endless slow-down when using Escape Strike repeatedly.
o The perk now works as follows: “Slow down time after Escape Strike interrupts enemies”
• Fixed an issue with the Snake Bite ability (Kusarigama) costing more than one chunk of adrenaline. Two fangs. But one bite.
• Fixed an issue where the "Crescent Strike” ability (Naginata) did not deal any damage on its first hit.
• Fixed various issues with perks not functioning correctly.
• Fixed an issue where letters displayed on screen would not automatically close when the player would enter conflict. Listen I’m just trying to read here.
• Fixed an issue where Naoe cannot dodge if she first attacks the Ashigaru Swordsman with a posture attack during "Fight of the Kakushiba Ikki" quest.
• Fixed an issue where the ability wheel would still display the abilities from the previously equipped weapon when being unarmed.
Visuals & Graphics
• Fixed several animation, visual or misplacement issues.
• Fixed various rendering issues.
UI & HUD
• Addressed various UI/HUD issues.
• Addressed localization issues.
• Fixed an issue with the tutorial explaining how to use boats. How do you row this thing?
• Fixed an issue where the four targets of the Pirate Alliance were not aligned on the Objective Board.
• Fixed an issue where the drop-down list is missing for "Text Color" and "Background Color" options in the Captions menu.
Photo Mode
• Fixed various visual issues with Photo Mode.
• Fixed an issue where the last known position visual effect remained visible in Photo Mode.
• Fixed an issue where the Codex Orbs remained present in Photo Mode.
• Fixed an issue where the vignette effect size increases when decreasing the value in Photo Mode.
Hideout
• Fixed an issue where the blacksmith was missing from the hideout. I must upgrade my weapons!
• Fixed an issue where some trinkets could not be accessed in the Forge.
Stability & Performances
• Addressed various crashing and stability issues.
Platform-Specific issues
Xbox
• Fixed an issue where the "Balanced" mode was missing in the Performance options.
PC
• VRAM usage is now added to the performance overlay when using the benchmark tool.
• Improved description in the Scalability options to better reflect the impact on CPU and GPU.
• Addressed an issue with conflicting bindings for mouse & keyboard on PC.
• Fixed an issue where the VRAM meter doesn't accurately update the VRAM usage when settings are individually changed.
• Addressed an issue with PC using Photo Mode with the Ultra-wide screen settings .
STEAMDECK
• Addressed an issue where there was a heavy loss of FPS in the opening animation before arriving at the Animus HUB (memories).
MacOS
• Fixed an issue where the resolution options are all "Custom" when the game is in windowed mode on macOS.
• VRAM usage added to the performance overlay.
• Addressed an issue with the PS5® DUALSENSE® controller lightbar not emitting the correct light on macOS.
https://www.gameswelt.de/assassins-...-0-4-kommt-heute-und-das-erwartet-euch-330459